We are used to the fact that usually games with Warhammer In the name-this is necessarily epic, large, interesting and expensive in every sense of the word. Warhammer Quest, The recently appeared on PC (before that, the game was available only on mobile devices) – this is, on the contrary, a small look of isometric tactics. But also very interesting and expensive – for your wallet first of all ..
Dwarf and elf hurry to help
Warhammer Quest -This is a computer version of the 1995 board of the same name. Actually, the rules and the essence have not changed much. We collect a detachment of four fighters from available heroes and go travel on a global map, perform tasks, perform feats and go shopping.
There is
no single epic plot. In each of the three large regions there are several cities and villages, where we will definitely be given a couple or two quests made, as they say, manually. Your task is to get around all regions and fulfill all these missions. Among them are really interesting, multi -stage tasks. During one of them, our heroes are drawn into real political showdowns, during the other they fall into a cunning trap adjusted by the insidious minstrel. At the same time, they often give us the right to choose, including moral-to give the lute to the same Menstrel, to agree to sell the customer just found artifact at a more favorable price, enter into negotiations with the rat, or still try to save all the captured villagers?
Something happened ..
In addition, the game constantly generates more simple quests-they are also associated with the search for artifacts and good equipment, salvation or killing someone, but deprived of some special branches and continuations. However, all tasks suggest stripping the dungeons, and in each of these underground adventures something unexpected can happen: for example, a collapse will happen, and you will have to have time to defeat all enemies in the allotted time. Or your heroes will stumble upon a corpse, and you will be offered to search him;If you agree, there is a chance to get hold of golden. And you can punch problems-the corpse will turn out to be a zombick that will grab your dwarf warhead, and he will receive a temporary penalty for characteristics.
The same system of random events operates in cities and villages. There, through the text menu, we visit merchants to sell trophies and buy, pray to the gods in the temple (with a certain probability gives a useful ability, which is allowed to activate once) and train – having paid the cashier to the cashier, you can raise the level of the hero that gained the right number of pointsexperience. So, during these movements with one of the characters, a nuisance also occurs periodically-drinks in the tavern, will become a victim of a thief or curse, who was in a harmful grandmother, which we accidentally stepped on.
Dunights of dungeons
Thanks to the abundance of quests and random events with unpredictable consequences, be bored in Warhammer Quest Do not have to. But still, there are more interesting battles, which, of course, take place in step-by-step regime. Rules are familiar: there are fighters of different classes and races with their abilities, styles, pluses and minuses, and you must competently apply all this for your good. We put archers and magicians behind, warriors – ahead. During the move, you need to attack, use the skills and various objects from the inventory – scrolls, potions, rings. The question is how and whom to attack and what to use – there are mass options. In addition, you need to try to make the maximum damage in one move: put a warrior at the cluster of enemies and demolish the ax at once or bring the archer to the nearest enemy, hit him with a dagger, and then shoot from the bow to the enemy magician.
There are no shelters, interesting features of the landscape and interactive environment here. It seems that everything is simple, even primitive – especially considering that all the fights are mostly passing in narrow corridors, and you can always squeeze the enemies with “tanks” and mutate them to the last, periodically supporting the soldiers with spells and potions. The problem is that blows often do not reach the goal (they smear everything here and with pleasure!), and opponents love to arrange ambushes, unexpectedly and at the most inopportune moment, materializing behind the backs of your magicians and archers.
The most interesting, of course, is to play at the highest level of complexity. Here, the heroes who fell in battle do not come to life after leaving the catacombs, and you have to shuffle the composition of the party, re-“pump” those who have replaced the dead and how to protect their beloved dwarf water level 5 of the level.
The main problem of the PC version is exactly the same as the mobile-in the standard edition sold on Steam, you will find half the content by force. Everything else: new heroes and new regions with quests – you need to buy – especially for this, the menu provides a separate button. Such a frank bet on the Donat, of course, strains, but in general, the game, perhaps, costs its money.
Pros: fascinating gameplay;difficult battles;the abundance of heroes, enemies, quests and random events;There are elements of nonlinearity.
Cons: All the time to fight in the dungeons periodically bored;Lock on “Donat”.