Runes of Magic: Review

The times when MMOG was an expensive exotic of akin to fried snakes under oyster sauce, irrevocably sunk into oblivion, and even circles from them have long ceased to worry the mirror surface of the oblivion river. Today, it is much easier for the faithful computer user to plunge into online virtual than into offline, and it is thanks to the MMO PC still preserves the proud title of the most popular game platform.

However, the rapid growth of the number of games is not the only and not even the main feature of the modern MMO market. The business model invented by the Asian publishers “Free from Subscription” has already surpassed the standard, with a monthly payment. The recent absolute confidence that microtransaction is not for the Western consumer, not just gave a crack, but crumbled like a sandy cake. Now they say more about the method of profit, but about the content. Like, the gameplay of Asian projects is alien to European and American users. It would be necessary to be closer and dearer. But without subscription.

Good idea. Correct. Although for some reason the Taiwanese studio undertook to realize it Runewaker Entertainment. Perhaps they wanted to annoy the mainland China. However, God is with her, with the motivation of the developers. Moreover, the project was already taken under the care of a German publishing house Frogster Interactive. The Germans took care of the Western mentality of the game, and the company “Russobit-M” (or GFI, that the same thing) is that this concern does not pass by Russian -speaking gamers. In September last year Runes of Magic officially spoke in our opinion, and we heard her.

The first minutes in Runes of Magic The World of Warcraft veteran does not surprise anything. Yes, the graphics are different, yes, the abilities are also (by the crumbs that are available at the first level, you can’t say more confidently), but in the main “finding five differences” it is very difficult. The standard guide in the starting location, which gives a couple of quests to get used to the image, standard instructions “kill-bring-up-update”, standard monsters herds, standard mentors who teach professions ..

Board of ads with daily missions-already small know-how. You fit, read carefully, choose the task that gives the most experience, and perform it ten times in a row (ten

– daily limit on the “diaries”). It is with daily adventures that it is best to start every new gaming day. Fortunately, there are boards with them in every location. In addition, very soon you begin to understand that quest objects for diaries can be freely transmitted between different characters and even push at the auction. For a beginner (and not only), trading in such items is the most profitable earnings. IN Runes of Magic There are enough those who prefer to save time at the expense of money. And they pay generously ..

But these are the subtleties that so far are neither sleep nor spirit, because the top ten of the first steps has been taken. Around it seems to be World of Warcraft World of Warcraft, but an experienced MMO fan does not really believe. If only because a copy, even free, is unlikely to find a sufficient number of connoisseurs. Should have their own chips, should!

Personal house? Ha, a good joke! If this is located in a virtual subspace (you get into it after a conversation with the maid in any village), the premises are called the house, then such a “room in a communal apartment for ten thousand residents”?

Pumping skills? Well, the system is really different. For each murdered monster or a quest made, in addition to experience, talent glasses rely. And even more these glasses are given at a new level. They are needed to improve abilities. The ability can have as many levels (but not more) as a character, or may not have. For example, if a player considers that he does not need her. The cost of each next level with talent glasses above the previous. Starting to distribute points, you find that all of them are not enough for all. I have to improve the most necessary. Not the most – not improve. So you balance on the verge between the desired and the actual. And talent trees, as in Wow, in Runes of Magic Not at all. In a word, the pumping system is different, but whether it pulls on the desired chip? Very doubt. But what about double classes?

Two is better than one

The meticulous mmo-veteran, before taking up a new game, will always try to learn more about it. And the description on the official website will probably read almost everyone. And the most curious that you can subtract about Runes of Magic, – These are double classes. There are eight classes so far: a knight (a tank chained in the armor), a warrior (a combat vessel wearing chain mail), a magician (hmm … conjures, and it hurts), a priest (heals), a scout (shoots), a robber (invisible killer), a keeper (elvenA warrior and also with a companion), a druid (an elven doctor) ..

The assortment is a standard, but perverted Chinese mind (from Taiwan), decided to double it (assortment). More precisely … Damn, I completely forgot the mathematics … In short, consider it yourself: each player in addition to the main class of his character can choose any of the remaining seven. And how much will it work. Okay, we’ll get down to the fact that there are a lot. The choice is made upon reaching the fifteenth level, and then both classes swing independently of each other – first you develop one, then change them and download the other. Moreover, most of the first class abilities disappear, including health. Therefore, if you are in a touch to attack a monster, which he had just killed from two strokes, then you can also die and die.

The essence of “mating”, however, is that although most of the abilities of the additional class are not available, “most of them” does not mean “all”. For example, a hybrid of a warrior and a priest can at the very least (very bad and poor) heal himself and others, while maintaining all the possibilities of the “fighting machine of destruction”. And the bunch of the Robber-Ryzar to all the pluses of the first (invisibility, high damage) adds some of the survivability of the second. It’s a pity only without lat … as a result, the effectiveness of the characters does not only increase, but an interesting gameplay appears. All your life you loved to be a heavy tank, but at the same time you sometimes envied magicians and dreamed of conjuring, chasing in the armor from head to toe? IN Runes of Magic You will have such an opportunity. Of course, so -so an opportunity, more with a show -off than with benefit, but the principle is important. Or you seriously expect to sniff the enemy with fireballs, carrying two pounds of iron on yourself.

But the most useful ability of double classes are elite skills. Upon reaching both levels of levels, multiple of the multiple of five (starting from 15/15 and while finishing 35/35), the character can (even must) turn to the teacher of elite skills and ask him to take him to his students. In response, the master will demand to deliver a certain amount of resources or magical essences to him, and as soon as he immediately teaches. Elite skills are the most skillful skills. Having received them, the character immediately feels the increased efficiency in battle, and with it enemies feel it. But this is another conversation. Not very funny, because there are many classes – many problems with the balance. The formula is proven, and Runes of Magic does not add anything to it and does not decrease. Those who like to climb about the imbalance in World of Warcraft, in Rom I do not recommend looking at-it’s stupid to risk your spiritual health because of various trifles.

The original development system is great. But she is like butter, you won’t get too much without bread. Any game is, first of all, a constant gameplay household. If everyday life is dull and sulfur, then individual holidays will not make life happier – truth, fair not only for Real Madrid. Everyday life Runes of Magic You can’t call me a dreary or joyful. She … everyday. A player who is nausea overwhelmed with “thematic parks” (this is how it is customary to call projects with the gameplay a la World of Warcraft), it is at best stolen. For some time. For those who are looking for the same WOW, but a little different or cheaper, Runes of Magic can be a good alternative. And beginners I would even recommend it. As a free tutorial on mmorpg. For she will teach everything that you need to know and be able to user the vast majority of representatives of the genre.

IN Rom There are all the elements necessary for mastering, and they are implemented so that you get in the World of Warcraft or the same The Lord of the Rings Online, in half an hour you will feel almost a veteran. Quests and hunting for monsters? I already wrote above. Trade and auction? Standard. Agro (aggressiveness of monsters) and its radius (distance at which aggressiveness begins to manifest itself)? Present. Production, equipment, other inventory? Very similar to what is in other games. Although with the nuances.

Resources c Runes of Magic mined from scattered veins-derevyev-kusts. I ran up, clicked-and digging-rubbing. You do not need to buy a tool, only the corresponding skill. There are many sources of resources, repavn is very fast, so the only problem is the time. Which the production of raw materials eats in three sips. But there is always demand for resources, and it is better to produce from your own materials – a full cycle is more profitable.

Having created the necessary raw material base, you can move on on the technological chain. For manufacture, you need technical documentation AKA recipes, in abundance supplied by monsters (wild boars in the game, according to the sensations, by a quarter with higher education) or auction). Then find the right machine (found in settlements) and gain happiness in work. The default happiness is not impressive with quality, but there is a small chance that you will be hit on the head of an insight, the rubbish will slip through the workpiece with the grace of the Olympic Champion in Figure Skating, or the blacksmith hammer reduces the batch Ravel, And as a result, a true masterpiece will come out from under your hands (a thing is not white or even green, but blue). A very small chance, but hope for him warms the soul of the master. However, quality things can be done according to the relevant recipes. Reliable and boring.

Feel like a converter!

However, the most successful developers have implemented a methodology for improving things. Including from a commercial point of view. There are three ways to improve the quality and combat properties of equipment. The first is sharpening with special stones. Sharpening is not quite true, for you can “sharpen” not only weapons, but also armor and jewelry. But in the mass walking it is precisely it, so we will not find fault. The effect of “turning” is permanent and is superimposed up to six times. Improves various qualities depending on the type of equipment (physical attack for weapons or critical damage for rings).

Current stones can be bought from the seller. But sharpening them – pleasure is akin to masochism. Even a pair of effects is superimposed after significant expenses of time and gold (an unsuccessful procedure cancel the successful, therefore, in order to apply the effect twice, you need two good luck in a row, three times – three good luck, etc.D.). However, sharpeners are sold in a gaming store. For diamonds (and diamonds – for rubles). And these stones are a completely different matter. They and “+6” get – not a problem. Hence morality: you want to look good – pay money. Real. Morality, universal for “free” mmorpg.

Method number two – runes. Runes are inserted into the slots of equipment and give minor bonuses to the characteristics. Things can have up to three slots, but only one (sometimes two, sometimes – not one) – natural. However, in a wonderful gaming store you can buy a drill, do one-two-to-three missing holes in the subject and walk in a holey but fashionable outfit. And the people will envy you.

Finally, the third and most effective (and at the same time interesting, unambiguously pulling on a chip of the level of double classes) method – witchcraft using a magic converter. The magic converter is issued free of charge to everyone upon reaching the fifteenth level. It is not automatically issued, but for the performance of a trifling assignment. Charges for him are stones that are purchased for tokens from daily quests. You can convert runes for slots (out of five runes below it turns out one rune with a level higher), but the main thing is the stones of power and objects.

Stone of power is a small cobblestone with useful statistics. There are two types – mana stones and joint stones. The latter are sold in sorcerers in large cities or at an auction, and they have a crappy statistics. But they can be connected (in a proportion of one to one) with magical objects, receiving mana stones. The merger occurs in a magical converter, consumes one charge, and as a result, all the witchcraft characteristics of the connection stone and the used things are transferred to the stone. Having collected three mana stones, you can transfer their characteristics (again, using a converter) for equipment that you want to improve. At the exit you will get weapons, armor or accessory with valuable magical properties. Anyone can engage in magical transformations, a diploma of appropriate education is not needed.

The fifth wheel

Pumping, production, transformation – wonderful three gameplay whales Runes of Magic. Or rather three wheels of the cart of her gameplay. But the trough on three wheels will be brought to you only to the cuvette. And this cart has not three wheels, but five. More PVP and PVE. Which of them is the fifth? Perhaps PVP.

The main drawback of PVP in Runes of Magic – lack of logically justified system. Everything looks quite worthy on paper. Until the fifteenth level, the character to the attacks of other adventurers of the immunity. After it can only be attacked by a PVP server and only characters with the PK (Player Killer-killer player). However, even in this case there is no much sense. For the extermination of characters without the inclined regime of the Republic of Kazakhstan do not give anything. No reputation points, no titles and titles, no objects. These are completely meaningless skirmishes, the purpose of which is to deliver someone a couple of minutes of displeasure. In addition, after death, the victim receives protection against killers, during which it cannot be attacked. With each new death, protection works longer and longer, and after a couple of runs from the cemetery it gives enough time to make a couple of round -the -world trips with a leisurely pace. And the killer can suck … paw.

The meaning of PVP acquires only if two are beaten with the RC. In this case, the one who attacked the first can gain negative fame, and if he perishes, his winner can be positive. Over time, the pros and cons are turning into ranks for good and bad RK. Bad with each new rank receive a bonus for damage, and good – to the amount of health. In addition, there are material awards in the form of equipment. At the top of the tables about the ranks are heroes and demons – the highest goal of PVP in Runes of Magic.

It looks tempting. On the monitor screen in a text editor. In fact, there are not very many people who want to move to the tops. The problem is in the “free” game. Without investing real money in your equipment, there is no great success to achieve. In addition, every death with the regime of the Republic of Kazakhstan can lead to the loss of unprotected items. To protect the value from falling out, you need to buy a special carnation in the store and “pin” it to you. That is, to fork out again, which almost no one wants to do. So PVP looks like Runes of Magic, as if assigned for demolition, but forgotten “Khrushchoba”. And arenas or Battlgrades (the latter, by the way, have nothing to do with the unfamils ​​from World of Warcraft, but resemble arcade mini-games from console RPG) do not add anything fundamental to it.

PVE is more complete and decent here. Because the developers decided not to come up with anything radically new, but went a proven path. The one that went to them Blizzard. Again, instanel dungeons, bosses hunting, quests and trophies. Unless the raid dungeons are not the prerogative of the most pumped characters, but are available to the younger ones in levels.

In principle, Runes of Magic – The game is not bad. Young (for mmorpg) The age and specificity of Freedics imposed a characteristic imprint of incompleteness and injustice on it, but this is a standard retribution for free. And it is important only for PVP lovers. Everyone else will be comfortable and calm here. Beginners – also useful. If mmorpg is a means to kill time or relax your soul after a hard day, then something else is not worth looking for. But if you dream of an active virtual life and great virtual achievements, it is better to go into a different world … No, not so radically, of course, the World of Warcraft or Eve Online will be completely reduced.

Pros: good graphics;a curious double class system;Great idea with a magical converter;Convenient interface;A small number of bugs.
Cons: standard gameplay imitating World of Warcraft;Problems with PVP.

Runes of Magic

The best comments

You yourself are in good -like … Any game of the GOP is similar = \
But the game is excellent) I played. Adds very strongly … for there is always something to do … The dynamics are there … all things.

I have been playing this game for a long time. Already two years. I would abandon it, yes, sorry for the lost time and money. This is only in advertising the game captures and only in advertising is it beautiful to everyone. But if we plunge into it, we will find a lot of shortcomings! 1. The entire administration of the game of players deeply do not care. 2. Constant critical mistakes do not just repel all the desire to play, but also encourage to say a lot of unflattering words about its creators. Although here you can argue who is to blame for these mistakes.3. Yes, at first, the game really captures and I want to plunge into it and find out everything. But then it becomes just boring. Do you get to high lvl and understand that there is nothing more to do in the game, since you were everywhere, you saw everything and therefore you either download another character or do resources.4. The economy inside the game has long died, and the administration of the game on Ru Offe does not care at all to somehow correct all this. There is even a feeling that it is on the contrary to them on the contrary. Since the economy has long been at zero, the prices for all the game is completely crazy, and in order to at least put yourself and pump yourself a little, you still need to fill your bloody earned in real life. At the same time, the administration refuses to introduce the necessary NPS provided for by the developers of the game, who actually trade in this currency, but already for game money. When mentioning them and clarification, when they appear, the whole administration is silent and pretends that you are crazy.
5. Competitions. Competitions – it seems that I came up with them well a very sophisticated mind. For example, an event entitled “Save Santa Claus”. Here you will get a lot of pleasure. First you need to come up with how to climb on the roof, where they are stuck. Well, this is a trifle, just follow other players. And then the most interesting begins, you need to get in, alas, everything is designed very meager, physics went to rest: your riding animal is jumping, then generally refuses to jump. When we still take an abnormal sled animal in the bridle and we manage to climb onto the roof, there is still such a moment: how to stay on it, because for some reason the roofs are very slippery and where you do not fall … well, okay, we also fixed here tooand teeth and eyebrows, then we need to throw pork fat in the unfortunate fat Santa Claus – loser. And then they break us off again, because he writes that the goal is invisible and you need to look for a new point of support again, while you can fall down from the roof again and torture a riding animal again. Prizes for this are just funny. Almost all classes are made in the same spirit, or they kill their Korean stupidity, or by plain.You get used to it, but here they introduce new events, where the Russians, alas, can not stand the servers. For example, floral disaster: a large boss appears in a rendible location and players should score it. Everything would be nothing, but all the high lvl will portage on the map and drag their twinks with them, since that which falls too tasty and expensive. And then fun begins: more precisely, funny pictures. First, the character goes, then crawls, and then you just see the picture: then there is there … As a result, wipe, duty and in the end and Crete. error … and you are sitting with your nose. You try to figure out what the problem is, the administrators tell you: do not play, your problems, your Internet is weak and the computer does not pull. You say that in other games, everything is more powerful than yours everything flies, silence and silence.
So we can conclude:
Cons of the game:
1. The economy is dying.
2. Too many critical mistakes, sorties, lags, delays in the return of information.
3. It will become boring after performing most quests and pumping heroes.
4. Repeating mobs.
5. The administration only earns and does nothing for the players.
In general, for the whole time that I am in the game, I did not see anything positive except the people themselves that they play it. Actually only because of communication I go there. So if you want to spend your nerves and money and time on this dummy, then feel free to download and try yourself in this world.

The 4th chapter came to us already) Cockly made with rhinos and gnomes, separation into fractions-this is good.

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