The other day to the developer Catlatall Damage, the simulator of the cat-destroyer, it was possible to collect 40 thousand dollars on Kickstarter 40 thousand. So soon we will be in the skin of a fluffy cat to throw books from the shelves, tear wallpaper, think for a long time about whether to enter the room, and bask in the rays of the sun on the rug.
At first we wanted to write material about mustachioed-striped in video games, but then we remembered Postal 2, where … oh, well, no, no! Let the dogs be better!
We will not talk about all sorts of Nintendogs for obvious reasons, but the appearance of animals in “large” projects will not leave without attention.
As an enemy
Like it or not, most often dogs appear in games as a small enemy – this is a given that has to be put up with. There are so many examples that we will not even try to bring them all. Who is interested in zombie psa from Resident Evil Or wolves from Tomb Raider?
The most memorable meetings occurred in the games of the series Call of Duty And Medal of Honor. There, aggressive dogs wanted to click on the nose rather than to scratch the ear affectionately: the four unexpectedly jumped out around the corner, quickly reduced the distance and tried to swallow the hero's face. At such moments, the only thing that saved was a combat knife hidden behind his bosom (although he did not help in the early parts either).
► Sad, of course, but such is the truth of life. You can’t get dogs, you won’t bribe it and you can't invite tea.
Another interesting example of dog doctors can be found in Splinter Cell: Blacklist. There they were not only painfully biting – they could, in addition, reveal the hidden hero, smelled his smell. This complicated the task, however, not much, but certainly did not make the mission easier. The dog is generally the most important enemy of the spy (after the tongue, of course). Without them there are a rare stealth-beer, and even in Hotline Miami, where to cross death in the forehead, they are.
► Silent Hill 3 and Silent Hill: The Room. Oh, and many people dreamed of dogs after traveling around a foggy town! By the way, in dream books they write that the dog is a symbol of fidelity and friendship. Well, no, thanks!
But most of all the blood spoiled us, of course, the dog from the ancient Duck Hunt for NES. The villain built faces and mocked in every way in case of failure, and we could not teach him for this in any way! And so I wanted to instruct the muzzle of a pistol on a vile face and … well, you understand.
Like a plot character
The dog may well be a full -fledged character. Of course, the dramatic and serious roles of the dogs are rare, but sometimes a person’s friends still manage to light up in the frame and cause certain emotions. So, in an old one Heart of Darkness (1998) Andy boy went to the world of shadows to return his stolen pet of whiskey. The dog was rarely shown to us, but it did not matter – it served as a kind of walking incentive to passage. Well, something like a Princess of Pich for Mario.
► In the recent Valiant Hearts: The Great War, the dog plays the role of a connecting plot link between the characters. Looks surprising to the place.
[[Bullet]] Secret Ending Silent Hill 2. And you thought why the monsters are so surrealistic? It's all about the dog!
In some ways, a similar role was assigned flea and in a scandalous trilogy Postal. With Champ, the dog of the protagonist, many jokes were connected; V Postal 2: Apocalypse Weekend We rescued him from the nursery, and in the third part there were more problems than tears of tenderness from Champs: the wayward stomach was well bitten by some homeless person, and her grief hostile came to court.
Well, we cannot but recall the eshaust of Woof (from English. WOOF – “bang”) from Beyond Good & Evil, who lit up only in a pair of episodes, but sunk into the soul to everyone who went through this magical adventure. The dog did not represent any value for the plot, but played to strengthen the exposition. The scene with the lambs in front of the lighthouse was one of the most touching in the game and greatly showed the transition from peacetime to an open conflict.
Pog-satellite
After a dog-doctor in second place, a satellite dog is in popularity. We are sure that many of you immediately remembered the games of Peter Moligne, the second and third parts Fable , where the devoted dog was one of the main features of the gameplay. It was possible to play with him and send him in search of treasures, and in the battles he did not leave the hero for a second. And after the furry friend it was very interesting to observe. You rarely see such cheerful and cute partners in games.
► Fable 2 is probably the first game that comes to mind at the mention of our four -legged friends.
However, the dog was sweet only if you played a good character. At the villain, the pet flashed with red eyes, and his skin was covered with unpleasant lichen. We think that even Koreans would not have paid attention to such a “charm”.
Almost the same gaming problems were solved by dogs in another role militant – Torchlight. True, there the little animals not only knew how to bite the devils tightly in one place, but also worked as freight animals: they could be sent to the city right from some dungeon so that they were sold in huge quantities prey! Yes, not very realistic, but the benefits are tangible.
► Where did the authors of Fallout have such https://voodoodreams-casino.co.uk/ love for dogs? Obviously from films about crazy Max. Dog is generally an obligatory attribute of post -apocalypse.
Another series in which the four -legged ones were not on the last roles – Fallout. In the first part, you could tame a dog (Dogmeat in the English version), a lively reference to the film Mad Max. The owner of the dog, according to the description of a suspiciously similar to Max, was killed, but the little animal still tirelessly waited for him on the threshold of the house. And only the main character could bring the animal to his senses, feeding or pretending to be the owner (for this it was necessary to put on a leather jacket). After that, the dog was ready for everything for her new owner.
A dog appeared in the second part, and in the time after some time the continuation could be met by her descendant – which is characteristic, with the same nickname. IN Fallout 3 The dog managed to extract the contents of the locked boxes, found supplies and weapons, and also selflessly rushed into battle with the hero-because of which it was too often dead.
► The life of animals in Tokyo Jungle is harsh and difficult. The most important thing here is to look for females and start offspring to make a flock. Dying of old age, the animal transfers the reins of government to the older puppy.
The dog was so fond of the players that in addition Broken Steel Even the ability of "puppy!", Which allowed one of his puppies in the event of the death of a flea friend (this, by the way, was built by the whole gameplay Tokyo Jungle, Another game where dogs appear).
In the games of the Fallout series, other four -legged. Cyberpes Rex, speaking K9, as well as a dog that brings all around the hardships, was better than others. The lord dog as a phenomenon is especially curious-a battered dog with a glass eye, seeing the hero, began to follow him, after which the “luck” characteristic inevitably fell to a single.
► And here is Riley, a shepherd in which there are more landfills than in all Call of Duty: Ghosts.
And of course, here it is worth remembering Call of Duty: Ghosts. The developers talked about the dog Riley almost with the sacred trepidation – they say, look at what significant role we assigned to our four -legged friend. As it turned out, Infinity Ward was a little sly: the shepherd in Ghosts whines somewhere in the background, its role in the project is rather episodic.
Chop chop
Small but interesting roles went to our smaller brothers and in Rockstar games. So, in Red Dead Redemption In some missions, dogs helped to quickly discover criminals creating indecency. And in GTA 5 , which soon enters the PC and consoles of the new generation, we took care of the Tolstoy Rottweiler Chop, who, however, was not particularly useful for the plot. Yes, in one mission, he really helped the heroes find the enemy, but the rest of the time he only ran after the ball and silently shitting in front of the house. What is curious, morning poop in slippers was allowed to avoid – it was enough to extend the dog using a special application on iOS.
And finally, a special role was assigned to the dog in the series Dead to Rights. The shadow was a full -fledged partner of the protagonist – a hard and unprincipled cap. She helped us look for explosive terrorists and bypass paths at the level, gnawed the throats of enemies and then brought in my teeth a lying weapon. In a word, it was useful no less than fellow citizens in other games.
► Despite an interesting idea, the "dog" gameplay itself in Dead to Rights: Retribution I did not cause much enthusiasm.
In Dead to Rights: Retribation, the developers went even further and let us look at the world through the eyes of the dog. The game at such moments turned into a stealth-beer, and now we had to deal with opponents, scare them with barking or looking for an enemy from abandoned traces.
It was possible to run and bite the villains in Dragon Age: since each party participant in DA can be played, the dog was no exception. There the hero became the master of the dog of an ancient Mabari breed. Such dogs have always been valued for devotion to the owner and an extraordinary mind.
► Amateras from Okami, of course, not a dog, but a she -wolf, but … Lord, what a dear she is! As the dog believes, she knows how to howl, dig beds and growl.
The authors gave the dogs to visit the skin of the dogs The Testament of Sherlock Holmes. During a short mini-game, it was necessary to solve simple puzzles (mostly look for evidence).
One of the heroes cannot but recall SAM & Max -Talking dog-detective. Unlike his partner, a slightly unbalanced and too active rabbit Max, Sam is completely dressed, almost always calm and well brought up. In fairness, we note that these characters began their way with comics in 1987, but over time their names began to be persistently associated with the line of quests of the same name.
► Perhaps it is Sam from Sam & Max was honored to play the most important dog role in games.
By the way, the last games of the series was developed by Telltale Games studio, which we owe to the transition from a large screen of another fluffy hero – a dog Grumit from Wallace & Gromit.
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Until the moment when dogs find worthy use in games, there will be a lot of time. However, it should be noted that even the smallest appearance of our smaller brothers in games is able to deliver many pleasant emotions.
But in general: there is a goat simulator, a cat simulator will soon be … there are even simulators of stone and herbs! But the dogs are still overboard, only old Dog’s Life And I recall. I think we are raising funds for the dog’s simulator are just around the corner. Will we fulfill the complex QTE, combing the fleas, and catch Frisbee in the jump or guard, sitting on a chain, someone’s cottage and biting thieves by the ass? Your ideas, gentlemen players?